

And you'll also want a strong will, as companion characters can permanently die as well. Treating injuries is also a grim animation that invokes cauterizing wounds with matches or picking out bullets with a knife you'll need a strong stomach here. And weapon degradation is shown visibly on guns, with them exploding or blowing up once they degrade to a point. For example, to see your objective markers, you need to bring up an actual map there's no on-screen marker or tracker.

The game did away with pretty much all user interface elements, instead integrating them into the environment of a game or popping up in contextually. Far Cry 2 is the most serious and po-faced entry in the series, but also one that's arguably been underrated, despite being ahead of its time.
